WretchedClan is based off of the works of Erin Hunter's Warrior Cats series. The series follows four clans of wild cats thriving in a forest who encounter many obstacles - one of which being an enemy clan called BloodClan. Bloodclan is led by a dominant tyrant called Scourge. WretchedClan is the counterpart of BloodClan led by Crookedstar who abides by the laws of BloodClan and adheres to their beliefs set by Erin Hunter. The clan is barbaric and archaic and has aspects differentiating from Erin Hunter's Bloodclan that make it original and unique. Instead of not believing in any religion, WretchedClan has chosen the faith of The Perdition. They live in a forest rather than a city and the leader is bestowed with 9 lives.
Events/Important Dates
January 21st, 2017 the clan is officially opened.
Soon after the release of the clan a plot will be set in action.
A rumour flies around that a war is coming. The verse enacted by The Forbidden Three has been leaked and goes as so: "Two great clans unleashed; A forest quaking with blood of The Evil and malice wrought. None are safe, none are pure.. a Sacrifice is foretold.. the unveiling of a great coming."
Rules
IC 1-Intermating (mating or being mates with someone from another clan) is not tolerated and the consquence is execution of the offspring or spouse. 2-You may battle a higher rank for their position. If you win, you switch positions. If you lose, you remain in your current rank. 3-Everyone must roleplay twice a day. 4-No Gary Sues/Mary Sues. This means that the act of making your character the 'chosen one' is strictly prohibited and punishable by exile. 5-The offense of Powerplay/Godmod is not acceptable and punishable by exile. (Tactics exhibited to increase a person's power.) 6-The Sovereign's word is law. 7-Your character may be subject to minor or fatal injuries depending on their actions. 8-Public sexual roleplay is strictly forbidden. We ask that you keep those roleplays in whisper. 9-We have every right to kill your character if it is in our nature to do so. (With practical reasoning) 10-Disregarding these rules more than three times can result in an immediate exile. |
OOC 1-Keep drama outside of the clanroom, otherwise no drama at all. 2-Your avatar must have realistic colours. (IE. brown, black, white, gray, orange.) 3-Visitors must call a high rank before entering. If the room is full or close to full they must leave. 4-Topics/jokes about rape/sexism/racism/misogyny/satire are stricitly prohibited. 5-We have a 3 strike policy. If you violate one or more rules more than three times you are immediately exiled and banned from the room. 6-Nudity and sexual topics are only feasible if they are light conversations, and if another member in the room has not advised against it. 7-OOC accounts are not permitted within the room. This applies to members and visitors alike. 8-You may not have more than one account active in the clan room at the same time. 9-Message a high rank if you are taking a leave of absence for longer than 5 days. 10-Respect everyone in the room. 11-Cursing is allowed. If someone asks you to stop then stop. 12-You may have up to 3 characters within the clan. 13-Double clanning is an immediate ban and exile. |
Clarification
Section IC, # 5
"The offense of Powerplay/Godmod is not acceptable and punishable by exile. (Tactics exhibited to increase a person's power.)"
Godmodding is taking control of another player's character during roleplay.
Powerplay is increasing your own character's power to achieve your goals.
In the act of controlling someone else's character during roleplay without their solicit permission, we will evaluate the roleplay with logs.
Depending on the movements and hits placed, it is strictly possible that you are not controlling their character. In our private clan room, you obey our
laws. Hence we control the actions taken against your character (see secton IC, # 7) and can decide whether it is truly ruled as Godmod or not. If you feel played
or hurt by one of our members during a roleplay that relates to or is Godmod, please contact Crookedstar. Before doing so, remember that it will not be considered Godmod if you are given the first chance to strike, or if you are given the time to dodge.
Powerplay will only be considered offensive if you are battling an opponent with powers (pyrokinesis, telekinesis, etc) when you are not equally matched, or if you are battling a dog when you are a cat or similar situations to that. It will also be considered offensive if the opponent increases their power at that moment without warning beforehand. But remember, it is your decision to battle them if you are conciously accepting the fact that their character might be stronger.
Section IC, # 7 & 9
"Your character may be subject to minor or fatal injuries depending on their actions."
"We have every right to kill your character if it is in our nature to do so. (With practical reasoning)"
With these rules in mind, stated here on the website and in the room's description before you enter, we have complete power to decide the consequence of your character's presence, and we reserve the right to kill or injure your character however we deem fit. If you do not agree with these rules, do not enter. It is your absolute responsibility of your character's health and you are held accounted for any injuries or death placed on your character dependant on if you were fully aware before the actions taken. If you do not acknowledge the injuries or death of your character, and continue to pester our members in RP, we will ignore you and perceive your character as dead or injured.
Section OOC, # 4
"Topics/jokes about rape/sexism/racism/misogyny/satire/religion are stricitly prohibited."
We think you are old enough to understand why these topics are off-limits. They provide influence on others currently in the room and can take a toll on their opinion about the subject. It also creates fights between members, which we are very strict about OOC. We want our clan to be a chat-friendly, warm experience. If you are exposed to any of these subjects while a high rank is not present within the clan room, please contact Crookedstar as soon as possible with evidence and usernames of whoever were conversing.
Section IC, # 3 Hierachy
"Everyone must roleplay twice a day."
We enforce this law very strictly and expect all members to participate in roleplays at least twice a day. This is just to maintain activity around the clan and help create interactions between members. Everyone must participate, from the Sovereigns to the Slaves. If we find that you are not participating in at least two roleplays per day, we will begin to press consequences, regardless of excuses. On the other hand, if you have notified a high rank (preferably Crookedstar) about being inactive for more than 5 days and being unable to participate in roleplays beforehand, we will overlook your case for the time being. But remember, roleplays must be chat-friendly for a fun experience.
Monarchs |
Members
*If a Monarch other than Crookedstar accepts you please
send your form to Crookedstar so she may place you here.
Sovereign: Crookedstar
Surrogate: Batnose
Commander: TBA
Head Garrison: TBA
Head Silencer: TBA
Head Predator: TBA
Head Homicide: Kindlepelt
Garrison: Cobra(Avalanche), Pandemic, ...
Silencers: Meredith, ...
Predators: Mothpetal, Gingerstep, Cypress, ...
Homicide: Seth(Luminosity), Sebastion, Blackfoot(Erstwhile)
Queens: Wasp, ...
Kits: None to be listed...
Elders: None to be listed...
Initiates: Thistlepaw, Ajax(Spatula), ...
Prisoners: None to be listed...
POWs: None to be listed...
Territory Camp Forest Rituals Religion
The Setting
The Forbidden Three Relations Enemies
Cloaked in the stench of
rotting flesh and pitch black corners...
The mainsite is located deep in the undergrowth of a cynical forest inside a dark cavern. The interior is littered in bony process, ribs, and skulls of all kind decorated with blood. The cold stones smoothly glide over the campsite, forming a solid footing and larger slopes meant to rest on. The ceiling is dense, with large peaks and crags rooting downwards towards the ground that offer protection from the sunlight but are hazardous if they become fragile. Moss covers portions of the floor, creating small beds for cats.
Suitable for dark auras and grim shadows,
the forest carries many secrets...
The forest surrounding the campsite is densely thick and the trees touch the sky. The presence and air in the forest itself is uninviting and lethal. Ferns, ivy, thickets and moss can be found almost everywhere in the woods and tall pine trees are most commonly located near the entrance to the cave. The prey that live in the forest consist of voles, mice, rats, birds, squirrels and fish. Deer can be found in the forest too, although most are already found dead from previous predators or deeper within the forest.
The Bloodmaking
"In this world of hate, you will be pure and wholly good"
The Bloodmaking ritual welcomes a kit into the world from the womb. Newly arriven, they have committed no evil yet and stand out among the members of WretchedClan as pure. The ritual begins by introducing the newly born to the clan with the mother in close proximity and the selected Silencer with the kit. The Silencer cuts a thin, practiced line across the forehead of the kitten and wades deep enough to draw blood. This action signifies the newly born becoming one with the clan, tainted by blood and worthy of joining the ranks of his or her brothers and sisters.
(This does not heal over as a scar)
This ritual can also apply to the ceremony for Initiates going into their specified Division.
The Bloodletting
"You are undone; sinful through the skin and bone"
This ritual is performed when a member has violated a rule but does not result in exile. Punishment is served as the ritual's title would indicate; a Bloodletting, which is demonstrated by removing a quantity of blood from a vein as discipline. If enough blood is removed, the repercussion is nausea and loss of consciousness during a small amount of time. The result of that is light-headedness for a day or two or sickness afterwards, which can be considered punishment.
This is also a means of torture for prisoners that can end in death if too much blood is lost.
The Scarring
"The marking of the beast"
Tradition is that each member of WretchedClan must bear a scar depicting a cross. It serves as a requiem for the clan and a sigil of their membership. Until a member's death, they will wear the emblem through their life, a constant reminder of their allegiance to WretchedClan. The cross has no religious meaning; The Forbidden Three are not knowledgable of the act. It is Crookedstar, with the approval of her fellow high ranks, that took the intiative to conduct the law of the scarring.
The Perdition
A place where passed WretchedClan members go to rest in eternal damnation;
their fate for joining a malevolent clan.
The Perdition, similar to The Underworld, takes place in a deserted, dark forest where no sunlight shines and it is always night time. The cold moon is the only source of light and it offers solemn rays of lambency. Tall pines, oaks and maples stretch forever and form a tight canopy of black, dead leaves and long twisting branches. The thick coat of fog that surrounds the lower parts of the forest make the footing unstable and unsure, hiding jagged rocks and decaying remains of corpses. Small prey can be hunted in the afterlife for means of entertainment, although food or water isn't necessary in The Perdition. The forest itself is dark and unwelcoming, with sinister shadows and lurking eyes. You are never alone here, but you are never accompanied either.
The Forbidden Three offer guidance through The Perdition and are regarded as the 'deities' of the afterlife. They rule The Perdition with an iron fist, watching everyone with their six eyes and listening with their six ears. It is believed that The Forbidden Three decide when a leader's time is at end and who will lead next, and can only visit the leaders in their dreams. The Forbidden Three are strictly prohibited from stepping foot into the mortal realm, where they can interfere with time and the cycle of life. So instead they stay in The Perdition, where they are safe and have the power to do as they please. In The Perdition, it is impossible to ever catch a glimpse of The Forbidden Three although it is rumoured you can hear the echo of their voice when they speak to you or are near you, which creates the eerie effect of the forest's sounds.
None to be listed...
Neutral
All other clans not listed as enemies or alliances.
Alliances
WitheredClan
Welcomed Guests
Root
Roscoe
Hitlist
None to be listed...
Message Crookedstar if you would like to assassinate one of the targets mentioned. Furthur details can be discussed with her.